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Ragnarok Priest Skills

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Aspersio clip_image002

Prerequisites: Acolyte`s Aqua Benedicta Lv.1;
Priest`s Impositio Manus Lv.3.
This skill is mastered at Lv.5.
Endow a weapon with the Holy property for the skill`s duration. Holy property weapons can inflict more damage on Undead and Shadow property monsters. Each cast consumes 1 Holy Water item.

 

Skill Level

Skill Duration

SP Consumption

1

1 min

12

2

1 min, 30 sec

14

3

2 min

16

4

2 min, 30 sec

18

5

3 min

20

     

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B.S Sacramenti clip_image002[1]

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Prerequisites: Aspersio Lv.5, Gloria Lv.3.
This skill is mastered at Lv.5.
Endows the Holy property on the armor of party members within a 3*3 cell area for this skill`s duration. 3 characters, which must be Priests, Monks or Acolytes, must be next to the caster in order for B.S. Sacramenti to be cast. Undead and Demon monsters within the range of this skill will be d damaged by the Holy property.

 

Skill

Skill Duration

1

40 sec

2

80 sec

3

120 sec

4

160 sec

5

200 sec

   

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Gloria clip_image002[2]

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Prerequisites: Kyrie Eleison Lv.4, Magnificat Lv.3.
This skill is mastered at Lv.5.
Temporarily endow the caster and his Party Members with an additional 30 LUK for this skill`s duration. Gloria consumes 20 SP regardless of skill level.

 

Skill Level

Skill Duration

Skill Delay (Sec)

1

10 sec

2

2

15 sec

2

3

20 sec

2

4

25 sec

2

5

30 sec

2

     

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Impositio Manus clip_image002[3]

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Basic Priest skill mastered at Lv.5.
Bless a targeted player’s weapon to increase its Attack Power for 60 seconds. Each cast of Imposito Manus is followed by a 3 second Skill Delay.

 

Skill Level

Damage Increment

SP Consumption

1

5

13

2

10

16

3

15

19

4

20

22

5

25

25

     

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Improve SP Recovery clip_image013

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Basic Priest skill mastered at Lv.10.
Recover SP every 10 seconds while character stands still. The amount of recovered is the sum of an SP amount equal to the skill`s level multiplied by 3, and an SP amount determined by the character`s Max SP.

 

Skill Level

Base Value of Recovery

Additional Recovered SP

1

3

0.2% Max SP

2

6

0.4% Max SP

3

9

0.6% Max SP

4

12

0.8% Max SP

5

15

1.0% Max SP

6

18

1.2% Max SP

7

21

1.4% Max SP

8

24

1.6% Max SP

9

27

1.8% Max SP

10

30

2.0% Max SP

     

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Kyrie Eleison clip_image002[4]

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Prerequisite: Angelus Lv.2.
This skill is mastered at Lv.10.
Cast a barrier on a targeted player that will have an amount of HP equal to the character`s Max HP. This barrier will last a maximum of 2 minutes, and the number of attacks that it can withstand is affected by this skill`s level. The barrier is unaffected when attacks miss or when the shielded character performs perfect dodges. If the barrier receives an amount of damage greater than its remaining HP, then it is immediately destroyed and the character is inflicted with the excess damage. Kyrie Eleison is immediately canceled if the Holy Light skill is cast on the shielded character.

 

Skill Level

Max Guard Number

Required SP

Max HP (%)

Duration(sec)

Skill Delay (Sec)

1

5 times

20

12

120

2

2

6 times

20

14

120

2

3

6 times

20

16

120

2

4

7 times

25

18

120

2

5

7 times

25

20

120

2

6

8 times

25

22

120

2

7

8 times

30

24

120

2

8

9 times

30

26

120

2

9

9 times

30

28

120

2

10

10 times

35

30

120

2

           

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Lex Aeterna clip_image002[5]

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Prerequisite: Lex Divina Lv.5.
This skill is mastered at Lv.1.
Cast Lex Aeterna on an enemy in order to double the damage of the the next attack that is inflicted on it. This skill cannot be cast on characters afflicted with the Stone Curse or Frozen statuses. Each cast consumes 10 SP and is followed by a 3 second Skill Delay.

 
   

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Lex Divina clip_image002[6]

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Prerequisite: Acolyte`s Ruwach Lv.1.
This skill is mastered at Lv.10.
Inflict the Silence status, which blocks the use of skills, on a target by low chance. Lex Divina cannot be used on Boss monsters. When a target is already silenced, this skill will remove the Silence status. The caster can target Lex Divina on enemies up to 5 cells away.

 

Skill Level

Skill Duration

Required SP

Skill Delay (Sec)

1

30 sec

20

3

2

35 sec

20

3

3

40 sec

20

3

4

45 sec

20

3

5

50 sec

20

3

6

60 sec

18

3

7

60 sec

16

3

8

60 sec

14

3

9

60 sec

12

3

10

60 sec

10

3

       

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Mace Mastery clip_image013[1]

Basic Priest skill mastered at Lv.10.
Increase damage inflicted with Mace class weapons. The additional
damage granted by this skill pierces the Defense of monsters.

 

Skill Level

Attack Strength Added by Level

1

3

2

6

3

9

4

12

5

15

6

18

7

21

8

24

9

27

10

30

   

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Magnificat clip_image002[7]

Basic Priest skill mastered at Lv.5.
Double the SP restoration rate for caster and caster`s Party Members for this skill`s duration.
Magnificat consumes 40 SP, has a 4 second Cast Time and a 2 second Skill Delay.

 

Skill Level

Skill Duration

1

30 sec

2

45 sec

3

60 sec

4

75 sec

5

90 sec

   

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Magnus Exorcismus clip_image002[8]

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Prerequisites: Turn Undead Lv.3,
Lex Aeterna Lv.1, Safety Wall Lv.1.
This skill is mastered at Lv.10.
Consume 1 Blue Gemstone to summon a grand cross on a 7*6 cell area targeted on the ground to inflict powerful damage to Undead and Demon monsters. chosen ground within 7*7 cells, which deals powerful damages on Undead and Demon monsters. This skill inflicts an amount of Holy property damage equal to the caster`s MATK every 3 seconds and the total possible number of hits is equal to the skill`s level. This skill has a 15 second Cast Time followed by a 4 second Skill Delay.

 

Skill Level

Number of Hits

SP Consumption

Duration (Sec)

1

1

40

4

2

2

42

5

3

3

44

6

4

4

46

7

5

5

48

8

6

6

50

9

7

7

52

10

8

8

54

11

9

9

56

12

10

10

58

13

       

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Resurrection clip_image002[9]

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Prerequisites: Increase SP Recovery Lv.4, Status Recovery Lv.1.
This skill is mastered at Lv.4.
Revive a dead character, bringing them back to life with an amount of HP depending on this skill`s level. On Undead monsters, Resurrection has the same effect as the Turn Undead skill. Each cast consumes 1 Blue Gemstone and 60 SP.

 

Skill Level

Cast Time

Skill Delay

Amount of HP upon Revival

1

6 sec

0 sec

10% Max HP

2

4 sec

1 sec

30% Max HP

3

2 sec

2 sec

50% Max HP

4

0 sec

3 sec

80% Max HP

       

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Safety Wall clip_image002[10]

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Prerequisites: Sanctuary Lv.3, Aspersio Lv.4.
This skill is mastered at Lv.10.
Create a magic barrier that offers protection from physical melee attacks within 1 cell. Each cast consumes 1 Blue Gemstone, and cannot be performed on a cell on which a Safety Wall is still active. Safety Wall`s skill level affects the skill`s duration and the number of attacks that the Safety Wall can block.

 

Skill Level

Number of Possible Attack Blocks

Required SP

1

2

30

2

3

30

3

4

30

4

5

35

5

6

35

6

7

40

7

8

40

8

9

40

9

10

40

10

11

40

     

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Sanctuary clip_image002[11]

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Prerequisite: Acolyte`s Heal Lv.1.
This skill is mastered at Lv.10.
Consume 1 Blue Gemstone to cast a holy area on the ground that will provide a limited number of heals to other characters. The number of healing time is equal to half of the total number of characters benefiting from the Sanctuary. Sanctuary Lv.10 can provide a total of 26 heals.
Undead and Demon monsters will be knocked 2 cells backward, and receive Holy property damage equal to half of the amount of HP that characters would recover. Each time a monster is damaged is equal removes 2 heals from Sanctuary`s limit.
This skill will heal characters or damage Undead and Demon monsters every second for its active duration. Sanctuary has a 5 second Cast Time regardless of skill level

 

Skill Level

Skill Duration

Count

HP Recovery

SP Consumption

1

4 sec

8

100/sec

15

2

7 sec

10

200/sec

18

3

10 sec

12

300/sec

21

4

13 sec

14

400/sec

24

5

16 sec

16

500/sec

27

6

19 sec

18

600/sec

30

7

22 sec

20

777/sec

33

8

25 sec

22

777/sec

36

9

28 sec

24

777/sec

39

10

31 sec

26

777/sec

42

         

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Slow Poison clip_image002[12]

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Prerequisite: Status Recovery Lv.1.
This skill is mastered at Lv.4.
Temporarily halts HP reduction caused by the Poison status on the targeted character. However, Slow Poison will not nullify the Defense reduction (-25%) caused by the Poison status.

 

Skill Level

Required SP

Duration

1

6

10 sec

2

8

20 sec

3

10

30 sec

4

12

40 sec

     

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Status Recovery clip_image002[13]

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Basic Priest skill mastered at Lv.1.
Cure several abnormal statuses such as Frozen, Stone Curse or Stun. When Status Recovery is cast on Undead monsters (hold down the SHIFT key to target monsters), it will inflict the Blind status.

 
   

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Suffragium clip_image002[14]

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Prerequisite: Impositio Manus Lv.2.
This skill is mastered at Lv.3.
Reduces the Cast Time of one skill cast. If the character targeted by Suffragium does not cast any skill within the time limit, Suffragium`s effect is canceled. Priests cannot cast Suffragium on themselves. Each cast consumes 8 SP and is followed by a 2 second Skill Delay.

 

Skill Level

Cast Time Reduction

Time Limit

1

- 15%

30 sec

2

- 30%

20 sec

3

- 45%

10 sec

     

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Turn Undead clip_image002[15]

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Prerequisites: Resurrection Lv.1, Lex Divina Lv.3.
This skill is mastered at Lv.10.
Turn Undead has a certain chance of delivering instant death to Undead monsters. If Undead monsters are not instantly killed by this skill, they will receive a suitable amount of damage. This skill has a 1 second Cast Time, followed by a 3 second Skill Delay.

 

Skill Level

Instant Kill Rate (%)

Required SP

1

2

20

2

4

20

3

6

20

4

8

20

5

10

20

6

12

20

7

14

20

8

16

20

9

18

20

10

20

20

     

To see the skill tree (skills flowchart) of this Ragnarok job, please click here.

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Adrian is a teen gamer with extensive insight and experience in different gaming platforms such as World of Warcraft, Ragnarok, and Final Fantasy. He is currently taking up an Engineering major. Adrian aims to share free game cheats and free game walkthroughs through GamerGroundz. As he always says, "Life is a game; learn to play it."