| Cold Bolt | | | Basic Mage skill mastered at Lv.10. Summon bolts of ice from the sky to strike a target. Skill`s level affects the number of bolts summoned in one skill cast. There is a skill delay after each cast of Cold Bolt. | | | | Skill Level | Number of Bolts | Cast Time | SP Consumption | Skill Delay | 1 | 1 | 0.7 sec | 12 | 1 sec | 2 | 2 | 1.4 sec | 14 | 1.2 sec | 3 | 3 | 2.1 sec | 16 | 1.4 sec | 4 | 4 | 2.8 sec | 18 | 1.6 sec | 5 | 5 | 3.5 sec | 20 | 1.8 sec | 6 | 6 | 4.2 sec | 22 | 2 sec | 7 | 7 | 4.9 sec | 24 | 2.2 sec | 8 | 8 | 5.6 sec | 26 | 2.4 sec | 9 | 9 | 6.3 sec | 28 | 2.6 sec | 10 | 10 | 7 sec | 30 | 2.8 sec | | | | | | | |
| Energy Coat | | | Special Mage skill that can only be learned after Job Lv.35 by completing a quest. Create a magical shield around the caster to reduce damage inflicted by physical attacks. Energy Coat consumes 30 SP when cast and continues to consume a certain amount of SP after each attack. Caster`s remaining SP affects the damage reduction and the amount of SP that is drained upon the next attack. Energy Coat has a 5 second Cast Time and a maximum skill duration of 5 minutes, but the shielding is canceled once the caster`s remaining SP is reduced to 0. | | | | Remaining SP | Damage Reduction | Required SP | 1~20% Max SP | 6% | 1% | 21~40% Max SP | 12% | 1.5% | 41~60% Max SP | 18% | 2% | 61~80% Max SP | 24% | 2.5% | 81~100% Max SP | 30% | 3% | | | | | |
| Fire Ball | | | Prerequisite: Fire Bolt Lv.4 This skill is mastered at Lv.10. Summon a fire ball that will inflict splash damage within a 5*5 cell area around its target. Fire Ball`s splashed damage inflicts 3/4 of the damage that the target has taken. Skill`s level affects the amount of damage. Fire Ball has a 1.5 second Cast Time and Cast Delay, and consumes 25 SP regardless of skill level. | | | | Skill Level | ATK (MATK) | Cast Time | Skill Delay | 1 | 80% | 1.5 sec | 1.5 sec | 2 | 90% | 1.5 sec | 1.5 sec | 3 | 100% | 1.5 sec | 1.5 sec | 4 | 110% | 1.5 sec | 1.5 sec | 5 | 120% | 1.5 sec | 1.5 sec | 6 | 130% | 1 sec | 1 sec | 7 | 140% | 1 sec | 1 sec | 8 | 150% | 1 sec | 1 sec | 9 | 160% | 1 sec | 1 sec | 10 | 170% | 1 sec | 1 sec | | | | | | |
| Fire Bolt | | | Basic Mage skill mastered at Lv.10. Summon bolts of fire from the sky to strike a target. Skill`s level affects the number of bolts summoned in one skill cast. There is a skill delay after each cast of Fire Bolt. | | | | Skill Level | Number of Bolts | Cast Time | SP Consumption | Skill Delay | 1 | 1 | 0.7 sec | 12 | 1 sec | 2 | 2 | 1.4 sec | 14 | 1.2 sec | 3 | 3 | 2.1 sec | 16 | 1.4 sec | 4 | 4 | 2.8 sec | 18 | 1.6 sec | 5 | 5 | 3.5 sec | 20 | 1.8 sec | 6 | 6 | 4.2 sec | 22 | 2 sec | 7 | 7 | 4.9 sec | 24 | 2.2 sec | 8 | 8 | 5.6 sec | 26 | 2.4 sec | 9 | 9 | 6.3 sec | 28 | 2.6 sec | 10 | 10 | 7 sec | 30 | 2.8 sec | | | | | | | |
| Fire Wall | | | Prerequisites: Sight Lv.1, Fire Ball Lv.5 This skill is mastered at Lv.10. Create a Fire Wall on the ground that will block monsters from approaching the caster. All monsters except Undead take 50% damage of the Magic attack strength of the caster and are knocked back when they attempt to walk across the Fire Wall. Skill level affects the Fire Wall`s strength. This fire property skill can be cast to create a maximum of concurrently existing Fire Walls. Consumes 40 SP regardless of skill level. | | | | Skill Level | Amount of Possible Enemy Blocks | Skill Duration | Cast Time | 1 | 3 | 5 sec | 2sec | 2 | 4 | 6 sec | 1.85 sec | 3 | 5 | 7 sec | 1.7 sec | 4 | 6 | 8 sec | 1.55 sec | 5 | 7 | 9 sec | 1.4 sec | 6 | 8 | 10 sec | 1.25 sec | 7 | 9 | 11 sec | 1.1 sec | 8 | 10 | 12 sec | 0.95 sec | 9 | 11 | 13 sec | 0.8 sec | 10 | 12 | 14 sec | 0.65 sec | | | | | | |
| Frost Diver | | | Prerequisite: Cold Bolt Lv.5 This skill is mastered at Lv.10. Attack a target with an ice spell that has the chance of freezing it. The target`s Magic Defense affects the chance of being frozen, as well as the duration of the Frozen status. Enemies frozen by Frost Diver skill become Water property regardless of their original property. Frost Diver will not work on Boss and Undead monsters. This skill has a 0.8 sec Cast Time, as well as a Cast Delay. | | | | Skill Level | ATK | Frozen Time | Freezing Chance | SP Consumption | 1 | 110% | 3 sec | 38% | 25 | 2 | 120% | 6 sec | 41% | 24 | 3 | 130% | 9 sec | 44% | 23 | 4 | 140% | 12 sec | 47% | 22 | 5 | 150% | 15 sec | 50% | 21 | 6 | 160% | 18 sec | 53% | 20 | 7 | 170% | 21 sec | 56% | 19 | 8 | 180% | 24 sec | 59% | 18 | 9 | 190% | 27 sec | 62% | 17 | 10 | 200% | 30 sec | 65% | 16 | | | | | | | |
| Increase SP Recovery | | | Basic Mage skill mastered at Lv.10. Recover SP every 10 seconds while character stands still. The amount of recovered is the sum of an SP amount equal to the skill`s level multiplied by 3, and an SP amount determined by the character`s Max SP. | | | | Skill Level | Base Value of Recovery | Additional Recovered SP | 1 | 3 | 0.2% Max SP | 2 | 6 | 0.4% Max SP | 3 | 9 | 0.6% Max SP | 4 | 12 | 0.8% Max SP | 5 | 15 | 1.0% Max SP | 6 | 18 | 1.2% Max SP | 7 | 21 | 1.4% Max SP | 8 | 24 | 1.6% Max SP | 9 | 27 | 1.8% Max SP | 10 | 30 | 2.0% Max SP | | | | | |
| Lightning Bolt | | | Basic Mage skill mastered at Lv.10. Summon bolts of lightning from the sky to strike a target. Skill`s level affects the number of bolts summoned in one skill cast. There is a skill delay after each cast of Lightning Bolt. | | | | Skill Level | Number of bolt | Cast Time | SP Consumption | Skill Delay | 1 | 1 | 0.7 sec | 12 | 1 sec | 2 | 2 | 1.4 sec | 14 | 1.2 sec | 3 | 3 | 2.1 sec | 16 | 1.4 sec | 4 | 4 | 2.8 sec | 18 | 1.6 sec | 5 | 5 | 3.5 sec | 20 | 1.8 sec | 6 | 6 | 4.2 sec | 22 | 2 sec | 7 | 7 | 4.9 sec | 24 | 2.2 sec | 8 | 8 | 5.6 sec | 26 | 2.4 sec | 9 | 9 | 6.3 sec | 28 | 2.6 sec | 10 | 10 | 7 sec | 30 | 2.8 sec | | | | | | | |
| Napalm Beat | | | Basic Mage skill mastered at Lv.10. A Ghost property attack that causes damage to enemies within a 9 cell area around the target. There is a 1 second Cast Delay each time after Napalm Beat is cast. | | | | Skill Level | Damage | Required SP | Cast Delay | 1 | MATK * 0.8 | 9 | 1 sec | 2 | MATK * 0.9 | 9 | 1 sec | 3 | MATK * 1.0 | 9 | 1 sec | 4 | MATK * 1.1 | 12 | 0.9 sec | 5 | MATK * 1.2 | 12 | 0.9 sec | 6 | MATK * 1.3 | 12 | 0.8 sec | 7 | MATK * 1.4 | 15 | 0.8 sec | 8 | MATK * 1.5 | 15 | 0.7 sec | 9 | MATK * 1.6 | 15 | 0.6 sec | 10 | MATK * 1.7 | 18 | 0.5 sec | | | | | | |
| Safety Wall | | Prerequisites: Napalm Beat Lv.7, Soul Strike Lv.5 This skill is mastered at Lv.10. Create a magic barrier that offers protection from physical melee attacks within 1 cell. Each cast consumes 1 Blue Gemstone, and cannot be performed on a cell on which a Safety Wall is still active. Safety Wall`s skill level affects the skill`s duration and the number of attacks that the Safety Wall can block. | | | | Skill Level | Number of Possible Attack Blocks | Cast Time | Required SP | 1 | 2 | 4 sec | 30 | 2 | 3 | 3.5 sec | 30 | 3 | 4 | 3 sec | 30 | 4 | 5 | 2.5 sec | 35 | 5 | 6 | 2 sec | 35 | 6 | 7 | 1.5 sec | 35 | 7 | 8 | 1 sec | 40 | 8 | 9 | 1 sec | 40 | 9 | 10 | 1 sec | 40 | 10 | 11 | 1 sec | 40 | | | | | | |
| Sight | | | Basic Mage skill mastered at Lv.1. Summon a fire ball that will spin around and detect hidden enemies within a 7*7 cell area around the caster. Each cast consumes 10 SP. | | | |
| Soul Strike | | | Prerequisite: Napalm Beat Lv.4 This skill is mastered at Lv.10. Summon holy ghosts to inflict Ghost property attacks on a target. At level 10, these ghosts will inflict 5 consecutive strikes. This skill has a 0.5 second Cast Delay. | | | | Skill Level | Number of Strikes | Cast Time | SP Consumption | Additional Damage against Undead | 1 | 1 | 1.2 sec | 18 | 5% | 2 | 1 | 1.4 sec | 14 | 10% | 3 | 2 | 1.6 sec | 24 | 15% | 4 | 2 | 1.8 sec | 20 | 20% | 5 | 3 | 2.0 sec | 30 | 25% | 6 | 3 | 2.2 sec | 26 | 30% | 7 | 4 | 2.4 sec | 36 | 35% | 8 | 4 | 2.6 sec | 32 | 40% | 9 | 5 | 2.8 sec | 42 | 45% | 10 | 5 | 2.7 sec | 38 | 50% | | | | | | | |
| Stone Curse | | | Basic Mage skill mastered at Lv.10. Consume 1 Red Gemstone in an attempt to Stone Curse a target. The curse takes effect after a few seconds, and will reduce the targets HP by 1% every 5 seconds until only 1 HP remains. Cannot be cast on Boss and Undead monsters. The target`s level and LUK stat affects the Stone Curse status`s duration. Targets afflicted with Stone Curse become Earth property regardless of the target`s original property. | | | | Skill Level | Stone Curse Chance | SP Consumption | 1 | 24% | 25 | 2 | 28% | 24 | 3 | 32% | 23 | 4 | 36% | 22 | 5 | 40% | 21 | 6 | 44% | 20 | 7 | 48% | 19 | 8 | 52% | 18 | 9 | 56% | 17 | 10 | 60% | 16 | | | | | |
| Thunderstorm | | | Prerequisite: Lightning Bolt Lv.4 This skill is mastered at Lv.10. Summon a Thunderstorm to inflict splash damage in a 5*5 area around the targeted spot. Each strike of the Thunderstorm inflicts an amount of damage equal to 80% of the caster`s Magic Attack strength. This skill`s level affects the number of strikes inflicted by the Thunderstorm. | | | | Skill Level | Cast Time | SP Consumption | 1 | 1 sec | 29 | 2 | 2 sec | 34 | 3 | 3 sec | 39 | 4 | 4 sec | 44 | 5 | 5 sec | 49 | 6 | 6 sec | 54 | 7 | 7 sec | 59 | 8 | 8 sec | 64 | 9 | 9 sec | 69 | 10 | 10 sec | 74 | | |
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