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Ragnarok High Wizard Skills

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Soul Drain clip_image003

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[Mastery] Level 10
[Requirement] Increase SP Recovery Level 5, Soul Strike Level 7
Restore SP every time a monster is killed with a single-target spell. Area Effect spells will not activate this skill. The amount of SP restored is calculated by the level of the monster, the level of the skill, and the caster's maximum SP. In the chart below, Monster SP % is the amount of the monster's SP that will be gained by the caster, and Over Max % is the percentage of the caster's SP that will be gained above the normal SP amount.

 

Skill Level

Monster SP %

Over Max %

1

110

2

2

125

4

3

140

6

4

155

8

5

170

10

6

185

12

7

200

14

8

215

16

9

230

18

10

245

20

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Stave Crasher clip_image010

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[Mastery] Level 1
[Requirement] Increase SP Recovery Level 1
Does a neutral physical attack on one target by consuming 8 SP. As a normal physical attack, the inflicted damage is affected by various conditions such as the accuracy of the caster, the defense of the target, monster size, or monster cards in caster's equipped weapon.

 

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Mystical Amplification clip_image010[1]

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[Mastery] Level 10
[Requirement] This is a basic skill for High Wizards.
Ampifies the magic attack strength of a skill for 30 seconds.

 

Skill Level

Magic Damage Amplification

SP Consumption

1

5

14

2

10

18

3

15

22

4

20

26

5

25

30

6

30

34

7

35

38

8

40

42

9

45

46

10

50

50

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Napalm Vulcan clip_image010[2]

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[Mastery] Level 5
[Requirement] Napalm Beat Level 5
Deliver multiple Napalm Beats to a target. The damage and the number of hits used are calculated from the level of Napalm Vulcan that is cast. There's a chance that this skill may curse the target with an abnormal status effect.

 

Skill Level

Number of Blows

SP Consumption

Curse Chance (%)

1

1

10

5

2

2

25

10

3

3

40

15

4

4

55

20

5

5

70

25

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Ganbantein clip_image010[3]

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Prerequisites: Sense Lv.1, Icewall Lv.1.
Cast a spell that has the chance to cancel ground targeting magic within a 3*3 cell area around the spot targeted by the caster. This skill can cancel the Sage skill, Magnetic Earth, after it has enchanted the ground. Ganbantein is unaffected by items or skills that remove or reduce Gemstone item requirements. Each cast consumes 1 Blue Gemstone and 1 Yellow Gemstone, and is followed by a 5 second Skill Delay.

 

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Gravitational Field clip_image010[4]

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Prerequisites: Quagmire Lv.1,
Stave Crasher Lv.1, Mystical Amplification Lv.10.
This skill is mastered at Lv.5.
Amplify the gravity in a 5*5 cell area around a targeted spot that will decrease Movement and Attack Speeds to enemies within range, as well as continually inflict Defense piercing damage. Although this skill can damage Boss monsters, it cannot affect their Movement and Attack Speeds. Gravitational Field inflicts a set amount of damage to WoE Emperiums that is determined by the skill's level. When used on Plants, this skill only inflicts 1 Damage, regardless of its level. When skill is active, the caster's movement and attacks are disabled. Each cast consumes 1 Blue Gemstone, and has a 5 second Cast Time followed by a 2 second Skill Delay.

 

Skill Level

Damage/Second

- Attack Speed (%)

Duration (Sec)

Required SP

1

400

5

5

20

2

600

10

6

40

3

800

15

7

60

4

1000

20

8

80

5

1200

25

9

100

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About Adrian

Adrian is a teen gamer with extensive insight and experience in different gaming platforms such as World of Warcraft, Ragnarok, and Final Fantasy. He is currently taking up an Engineering major. Adrian aims to share free game cheats and free game walkthroughs through GamerGroundz. As he always says, "Life is a game; learn to play it."