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Ragnarok Gunslinger Skills

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Coin Flip clip_image003

Consume 1 zeny to flip a coin. If it lands showing heads, the caster will gain 1 coin, but if it shows tails, the caster will lose 1 coin. The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads. Gunslinger coins are displayed as glowing orbs around the caster. Mastered at Skill Level 5.

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Triple Action clip_image003[1]

Spend 1 coin to shoot an enemy 3 times in one attack. Mastered at Skill Level 1.

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Bull's Eye clip_image003[2]

Consume 1 coin to inflict 500% damage to Demihuman and Brute monsters. Bull's Eye has
a 0.1% chance to inflict the Coma effect on all enemies except Boss monsters. Mastered at Skill Level 1.

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Last Stand clip_image003[3]

Consume 4 coins to activate Last Stand status in which the caster is immobilized, but has +100 Atk
and +20% Aspd. Last Stand has a 15 second duration, and cannot be used with Gunslinger's Panic.
Mastered at Skill Level 1.

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Gunslinger's Panic clip_image003[4]

Consume 2 coins to activate the Gunslinger's Panic status in which caster has +30 Flee Rate and receives 20% less damage from long range physical attacks, but has -30 Accuracy. This skill has a 20 second duration, and cannot be used together with the Last Stand skill. Mastered at Skill Level 1.

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Increase Accuracy clip_image003[5]

Consume 4 coins to add +20 Accuracy, +4 DEX, and +4 AGI for a 1 minute duration. Mastered at Skill Level 1.

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Magicial Bullet clip_image003[6]

Consume 1 coin to fire a magic shot that does not use any bullets, inflicting an amount
of Ghost property damage equal to the caster's ATK + MATK. Mastered at Skill Level 1.

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Cracker clip_image003[7]

Consume 1 coin to fire a bullet that will shock an enemy, causing the Stun status. The nearer
the target is to the caster, the greater the chance of inflicting the Stun status. Mastered at Skill Level 1.

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Single Action clip_image023

Essential Gunslinger skill that enables Gunslingers to fire their weapons more quickly and accurately.
Raising this skill's level will increase Accuracy and Attack Speed. Mastered at Skill Level 10.

 

Level

Accuracy Rate

Attack Speed

1

+2

Attack Speed + 1

2

+4

Attack Speed + 1

3

+6

Attack Speed + 2

4

+8

Attack Speed + 2

5

+10

Attack Speed + 3

6

+12

Attack Speed + 3

7

+14

Attack Speed + 4

8

+16

Attack Speed + 4

9

+18

Attack Speed + 5

10

+20

Attack Speed + 5

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Snake Eyes clip_image023[1]

Increase attack range and Accuracy when equipped with a Gun Class Weapon. Mastered at Skill Level 10.

 

Level

Accuracy Rate

Attack Speed

1

+1

Range + 1

2

+2

Range + 2

3

+3

Range + 3

4

+4

Range + 4

5

+5

Range + 5

6

+6

Range + 6

7

+7

Range + 7

8

+8

Range + 8

9

+9

Range + 9

10

+10

Range + 10

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Chain Action clip_image023[2]

Enables the chance of firing two shots in a single attack while fighting enemies when equipped with a Pistol
Class Weapon. Raising this skill's level increases the chance of firing these double shots.
Mastered at Skill Level 10.

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Tracking clip_image003[8]

Carefully aim at a target to inflict devastating damage. Raising this skill's level increases Cast Time
and damage. Pistol or Rifle Class weapon required to use Tracking. Mastered at Skill Level 10.

 

Level

Attack Strength

Casting Time

1

300%

1.2 sec

2

400%

1.4 sec

3

500%

1.6 sec

4

600%

1.8 sec

5

700%

2.0 sec

6

800%

2.2 sec

7

900%

2.4 sec

8

1000%

2.6 sec

9

1100%

2.8 sec

10

1200%

3 sec

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Disarm clip_image003[9]

Shoot an enemy's appendages to render it incapable of attacking. This skill's success rate increases as its level
is raised. When used on monsters, this skill will reduce Atk by 25%, but has no effect on Boss monsters.
Disarm has a range of 7 cells, and requires a Pistol or Rifle Class Weapon. Mastered at Skill Level 5.

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Wounding Shot clip_image003[10]

Inflict Defense piercing damage that has the chance of causing the Bleeding effect on its target.
Requires a Pistol or Rifle Class Weapon. Mastered at Skill Level 5.

 

Level

Attack Strength

Bleeding Chance

1

120%

3%

2

140%

6%

3

160%

9%

4

180%

12%

5

200%

15%

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Trigger Happy Shot clip_image003[11]

Consume 5 bullets to perform a rapidfire 5 shot attack. Requires a Pistol Class Weapon.
Mastered at Skill Level 10.

 

Level

Attack Strength

1

550%

2

600%

3

650%

4

700%

5

750%

6

800%

7

850%

8

900%

9

950%

10

1000%

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Desperado clip_image003[12]

Consume 10 bullets to perform a haphazard attack that may damage enemies within a 7 cell radius around
the caster. Each cast has a maximum of 10 strikes, and requires a Pistol Class Weapon.
Mastered at Skill Level 10.

Level

Attack Strength

1

100%

2

150%

3

200%

4

250%

5

300%

6

350%

7

400%

8

450%

9

500%

10

550%

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Gatling Fever clip_image003[13]

Temporarily increase Attack Speed and damage at the cost of reducing Flee Rate and Movement Speed.
Gatling Fever status is canceled when this skill is double cast. Requires Gatling Gun Class Weapon.
Mastered at Skill Level 10.

 

Level

Damage

Attack Speed

Dodge Rate

Duration

1

+30

+2%

-5

30 sec

2

+40

+4%

-10

45 sec

3

+50

+6%

-15

60 sec

4

+60

+8%

-20

75 sec

5

+70

+10%

-25

90 sec

6

+80

+12%

-30

105 sec

7

+90

+14%

-35

120 sec

8

+100

+16%

-40

135 sec

9

+110

+18%

-45

150 sec

10

+120

+20%

-50

165 sec

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Crowd Control Shot clip_image003[14]

Fire a close range shot that will push an enemy 5 cells backward. Requires a Shotgun Class Weapon.
Mastered at Skill Level 10.

 

Level

Attack Strength

1

150%

2

200%

3

250%

4

300%

5

350%

6

400%

7

450%

8

500%

9

550%

10

600%

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Full Blast clip_image003[15]

Inflict devastating damage to an enemy by firing multiple bullets at once. This skill has a small chance of causing the Blind status to the caster, and can consume up to 10 bullets per cast. Requires a Shotgun Class Weapon. Mastered at Skill Level 10.

 

Level

Attack Strength

Bullet Spent

1

400%

2

2

500%

2

3

600%

4

4

700%

4

5

800%

6

6

900%

6

7

1000%

8

8

1100%

8

9

1200%

10

10

1300%

10

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Spread Shot clip_image003[16]

Consume 5 bullets to spread damage over a large area. Requires a Shotgun Class Weapon.
Mastered at Skill Level 10.

 

Level

Attack Strength

Range

1

100%

3*3 cells

2

120%

3*3 cells

3

140%

3*3 cells

4

160%

5*5 cells

5

180%

5*5 cells

6

200%

5*5 cells

7

220%

7*7 cells

8

240%

7*7 cells

9

260%

7*7 cells

10

280%

9*9 cells

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Gunslinger Mine clip_image003[17]

Plant Bullet Spheres into the ground that will explode upon enemy approach. The explosion's effect varies
according to the type of bullet planted. Requires a Grenade Launcher Class Weapon. Mastered at Skill Level 10.

 

Level

Damage

Duration

1

+50

3 sec

2

+100

6 sec

3

+150

9 sec

4

+200

12 sec

5

+250

15 sec

6

+300

18 sec

7

+350

21 sec

8

+400

24 sec

9

+450

27 sec

10

+500

30 sec

To see the skill tree (skills flowchart) of this Ragnarok job, please click here.

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About Adrian

Adrian is a teen gamer with extensive insight and experience in different gaming platforms such as World of Warcraft, Ragnarok, and Final Fantasy. He is currently taking up an Engineering major. Adrian aims to share free game cheats and free game walkthroughs through GamerGroundz. As he always says, "Life is a game; learn to play it."