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Ragnarok Dancer Skills

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Acoustic Rhythm clip_image002

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Prerequisite: Lady Luck Lv.10.
This Ensemble skill is mastered at Lv.5.
Cast a 9*9 cell area around the casters that gives Fire and Water resistance to Party Members within range. Acoustic Rhythm consumes 20 SP when cast and continues to consume 1 SP every 3 seconds for this skill`s 60 second duration.
When an Ensemble skill is performed by a Bard and Gypsy, the lower level version of Acoustic Rhythm is performed (i.e. when a Bard that has learned Acoustic Rhythm Lv.5 performs the skill with a Dancer that has only learned Acoustic Rhythm Lv.3, the Bard and Dancer will perform Acoutic Rhythm Lv.3).

 

Skill Level

Property Resistance

Abnormal Status Resistance

1

40%

10

2

50%

20

3

60%

30

4

70%

40

5

80%

50

     

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Amp clip_image002[1]

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Basic Dancer skill mastered at Lv.1.
Casting Amp will cancel the current Dance or Ensemble skill being performed. The Encore skill cannot be used to repeat the Amp skill. Each cast consumes 1 SP.

 
   

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Battle Theme clip_image002[2]

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Prerequisite: Gypsy`s Kiss Lv.10.
This Ensemble skill is mastered at Lv.5.
Cast a 9*9 cell area that will increase the Attack Power and Defense of Party Members within range for the skill`s 60 second duration. In addition to the initial SP cost, Battle Theme will consume 1 SP every 5 seconds while it is active.

 

Skill Level

ATK Increment

DEF Increment

Initial SP Cost

1

50

4

40

2

75

6

45

3

100

8

50

4

125

10

55

5

150

12

60

       

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Classical Pluck clip_image002[3]

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Prerequisite: Slow Grace Lv.10.
This Ensemble skill is mastered at Lv.1.
Cast a 9*9 area around the casters where all skills and magic are disabled for the skill`s 60 second duration. Boss monsters are unaffected by the Classical Pluck skill. Classical Pluck has an initial SP Cost of 15 SP and consumes 1 SP every 4 seconds while the skill is active.

 
   

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Dance Lessons clip_image014

Basic Dancer skill mastered at Lv.10.
Increases the damage inflicted with Whip class weapons, and enhance the quality of Dance and Ensemble skills.

 

Skill Level

Attack Strength Added by Level

1

+ 3

2

+ 6

3

+ 9

4

+ 12

5

+ 15

6

+ 18

7

+ 21

8

+ 24

9

+ 27

10

+ 30

   

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Dazzler clip_image002[4]

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Prerequisite: Encore Lv.1.
This skill is mastered at Lv.5.
Stun all enemies in view by a probability rate affected by this skill`s level. The caster`s Party Members also have an equal chance of being affected by this skill. Casting of this skill is followed by a 3 second Skill Delay.

 

Skill Level

Stun Chance

Required SP

1

30%

12

2

35%

14

3

40%

16

4

45%

18

5

50%

20

     

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Down Tempo clip_image002[5]

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Prerequisite: Classical Pluck Lv.1.
This Ensemble skill is mastered at Lv.1.
Cast a 9*9 cell area around the casters where the Defense of all characters within range is reduced to 0. Down Tempo has a 60 second duration, an initial SP cost of 30 SP, and consumes 1 SP every 4 seconds while the skill is active.

 
   

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Encore clip_image002[6]

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Prerequisite: Amp Lv.1.
This skill is mastered at Lv.1.
Recast the last Dance or Ensemble Skill that was cast at half of the SP cost. The casting of Encore consumes 1 SP.

 
   

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Focus Ballet clip_image002[7]

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Prerequisite: Hip Shaker Lv.3.
This skill is mastered at Lv.10.
Cast a 9*9 cell area around the caster that increases the Accuracy for characters within range. This skill`s Accuracy increase is affected by the caster`s DEX and Dance Lessons skill level. Focus Ballet has a 60 second duration, and consumes 1 SP every 5 seconds while active.

 

Skill Level

+ Accuracy Rate

Initial SP Cost

1

2%

22

2

4%

24

3

6%

26

4

8%

28

5

10%

30

6

12%

32

7

14%

34

8

16%

36

9

18%

38

10

20%

40

     

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Gypsy`s Kiss clip_image002[8]

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Prerequisite: Hip Shaker Lv.3.
This skill is mastered at Lv.10.
Cast a 7*7 cell area around the caster that increases Max SP and reduces SP consumption for characters within its range. This skill`s SP Consumption reduction is affected by the caster`s INT and Dance Lessons skill level. Gypsy`s Kiss has a 180 second duration and consumes 1 SP every 5 seconds while active.

 

Skill Level

+ Max SP

SP Consumption Reduction

Initial SP Cost

1

16%

23%

40

2

17%

26%

45

3

18%

29%

50

4

19%

32%

55

5

20%

35%

60

6

21%

38%

65

7

22%

41%

70

8

23%

44%

75

9

24%

47%

80

10

25%

50%

85

       

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Harmonic Lick clip_image002[9]

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Prerequisite: Battle Theme Lv.3.
This Ensemble skill is mastered at Lv.5.
Cast a 9*9 cell area around the casters that will amplify the damage of Level 4 Weapons for Party Members within range. Harmonic Lick has a 60 second duration, and consumes 1 SP every 3 seconds while the skill is active.

 

Skill Level

Defense Piercing Damage

1

75

2

100

3

125

4

150

5

175

   

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Hip Shaker clip_image002[10]

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Prerequisites: Dance Lessons Lv.1, Amp Lv.1.
This skill is mastered at Lv.5.
Cast a 7*7 cell area around the caster that continually drains SP from enemies within its range. Hip Shaker immediately drains SP from enemies upon casting, and will drain SP every 3 seconds while active. This skill can drain SP a total of 11 times through its full duration. SP drainage is affected by the caster`s Hip Shaker and Dance Lessons skill levels. Hip Shaker that is cast over another Dance skill is always considered to be at skill level 1. Hip Shaker has a 30 second duration and consumes 1 SP every 3 seconds while active.

 

Skill Level

SP Drain

Initial SP Cost

1

10

23

2

20

26

3

30

29

4

40

32

5

50

35

     

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Lady Luck clip_image002[11]

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Prerequisite: Hip Shaker Lv.3.
This skill is mastered at Lv.10.
Cast a 9*9 cell area around the caster that will increase Critical attack rate within its range. The Critical attack rate increase is affected by the caster`s LUK and Dance Lessons skill level. Lady Luck has a 120 second duration, and drains 1 SP every 4 seconds while active.

 

Skill Level

+ Critical Rate

Initial SP Cost

1

1%

43

2

2%

46

3

3%

49

4

4%

52

5

5%

55

6

6%

58

7

7%

61

8

8%

64

9

9%

67

10

10%

70

     

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Lullaby clip_image002[12]

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Prerequisite: Focus Ballet Lv.10.
This Ensemble skill is mastered at Lv.1.
Cast a 9*9 cell area around the casters that will inflict the Sleep status to enemies by a low chance that is affected by the casters` INT. Lullaby is ineffective against Boss Monsters. This skill has a 60 second duration, and consumes 1 SP every 4 seconds while it is active.

 
   

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Mental Sensing clip_image002[13]

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Prerequisite: Acoustic Rhythm Lv.3.
This Ensemble skill is mastered at Lv.5.
Cast a 9*9 cell area around the casters that increases EXP rewarded to characters and creatures within range. Mental Sensing has an Initial SP Cost of 20 SP and consumes 1 SP every 3 seconds while active.

 

Skill Level

Experience Gain

1

136%

2

147%

3

158%

4

169%

5

180%

   

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Power Cord clip_image002[14]

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Prerequisite: Lullaby Lv.1.
This Ensemble skill is mastered at Lv.1.
Cast a 9*9 cell area around the casters that nullifies item costs, such as Gemstones and Traps, for most skills. Power Cord has a 60 second duration, an initial SP cost of 10 SP and consumes 1 SP every 5 seconds while it is active.

 
   

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Slinging Arrow clip_image002[15]

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Prerequisite: Dance Lessons Lv.3.
This skill is mastered at Lv.5.
Sling arrows with a Whip class weapon at an enemy. Slinging Arrow can be cast while performing Dance and Ensemble skills. The attack`s property is determined by the property of the caster`s equipped arrow. Each cast is followed by a 1.5 second Skill Delay.

 

Skill Level

Damage

1

150%

2

175%

3

200%

4

225%

5

250%

   

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Slow Grace clip_image002[16]

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Prerequisite: Hip Shaker Lv.3.
This skill is mastered at Lv.10.
Cast a 9*9 cell area around the caster that will decrease the Movement and Attack Speeds of characters and enemies within its range for its 180 second duration. Attack Speed reduction by this skill is affected by the caster`s STR and Dance Lessons skill level, and Movement Speed reduction is affected by the caster`s AGI and Dance Lessons skill level. Slow Grace will also cancel the effects of skills which increase Movement and Attack Speeds. This skill consumes 1 SP every 10 seconds.

 

Skill Level

- ASPD

- Movement Speed

Initial SP Cost

1

3%

2%

28

2

6%

4%

31

3

9%

6%

34

4

12%

8%

37

5

15%

10%

40

6

18%

12%

43

7

21%

14%

46

8

24%

16%

49

9

27%

18%

52

10

30%

20%

55

       

To see the skill tree (skills flowchart) of this Ragnarok job, please click here.

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About Adrian

Adrian is a teen gamer with extensive insight and experience in different gaming platforms such as World of Warcraft, Ragnarok, and Final Fantasy. He is currently taking up an Engineering major. Adrian aims to share free game cheats and free game walkthroughs through GamerGroundz. As he always says, "Life is a game; learn to play it."